Divinity: Original Sin
Divinity: Original Sin is an old-school turn-based RPG that offers a new take on an old format. The game was created by Belgian Larian Studios. It’s rendered in an isometric, semi-top-down perspective, much like classics such as Baldur’s Gate, but with 3D elements. The game runs really well on Mint 17 using any recent hardware (including a recent GPU).
Initially, you create two main characters, and these stay with you throughout the game. There are eleven classes to choose from, but they are actually more like basic templates than actual D&D classes. Each class can be tailor-made down to the minutiae when creating its two main characters, and during the game there are no requirements to stay within the chosen class. You can create a knight and build the character as a thief etc. It is a freedom that makes for an exciting challenge to match the two characters so that they complement each other.
Eventually, your duo grows with up to two additional companions, but since there are many more classes than you can have companions with you, it may be necessary to change friends from time to time. This is necessary to have those best suited to deal with the threats you face. In the end, you can recruit almost any companion, but at a cost.
The game is story driven, and a tale well told. It’s non-linear as there are many ways to solve quests and puzzles. What one should keep in mind is that some time and brain function will be needed to move forward. If you investigate carelessly or are in a hurry to move on, you may miss many quests and rewards. Divinity rewards those who use their heads instead of fighting. Since the fighting is also turn-based, you can always play it slow and fight tactically.
The need to choose your own path is a reoccurring theme throughout the game. The world is not really an open world sandbox, but you are guided with such gentle hand that the boundaries feel fluid. For example, instead of being locked out of areas you shouldn’t be in, you will intuitively feel that you should not be there. You are free to go wherever you want but at your own risk. Monsters are not scaled according to your protagonists level, so it’s very possible to meet a swift and brutal death at any point when going into a new encounter. That’s part of the charm of the game.
Details and Linux System Requirements
The recommended Linux distributions for Divinity: Original Sin is Ubuntu 14.04 or Mint 17. 64-bit binary only.
Minimum (recommended) hardware:
CPU: Intel Core2 Duo E6600 (Intel Core i5 2400)
RAM: 4 GB (8 GB) RAM
Graphics: OpenGL 4.x compliant video card
In the Linux version, multiplayer is only available via Direct IP or LAN.
Pillars of Eternity is available on Steam and GOG.